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Heroes 3 sod
Heroes 3 sod










heroes 3 sod

No boarding or unboarding ship penalty: movement points are converted between land and water movement. Hero recovers 3 extra spell points per day (irrelevant). Regenerates all spell points (mana) each day. Increase duration of all your spells by 6 rounds.

heroes 3 sod

Ingredient effects:Ĭape of Conjuring (shoulders). Does not work on undead or non-living creatures. Ingredient effects:Īll creatures in the army gain 25% extra hit points and the regeneration abbility. If hero already has the Necromancy skill, then the percentages are added and skill level determines what will be resurrected: Basic - Zombies, Advanced - Wights, Expert - Liches.ĭead Man's Boots (feet). Ingredient effects:ģ0% of battlefield dead are resurrected as Skeletons. No shooting penalty for range or obstacles.Īngel Feather Arrows (misc). Ranged shooters can use their ranged attack while standing next to an enemy creature. +10 to all primary skills, +1 to morale and luck. +3 to attack and defence skills, +2 to spell power and knowledge.Īdds +6 to all primary skills, all troops are immune to spells level 1-4. +9 to attack and defence, +8 to knowledge and spell power.Ĭasts these spells at expert level with spell power of fifty in the beginning of each combat: Slow, Distrupting Ray, Curse, Weakness and Misfortune.īlackshard of the Dead Knight (right hand), Hero gains the spell book (permanently, if not already present) and a Lightning Bolt spell that does 600 damage and costs no spell points to cast. Wearer can mix good and neutral creatures without morale penalty. Casts Expert Prayer at the beginning of combat.












Heroes 3 sod